A Slime Mold in a Smartwatch

Jasmine Lu and Pedro Lopes of the University of Chicago published a paper in late 2022 describing the integration of an organism – the single-celled slime mold Physarum Polycephalum – into a wearable. From the abstract: “Researchers have been exploring how incorporating care-based interactions can change the user’s attitude & relationship towards an interactive device. This is typically achieved through virtual care where users care for digital entities. In this paper, we explore this concept further by investigating how physical care for a living organism, embedded as a functional component of an interactive device, also changes user-device relationships. Living organisms differ as they require an environment conducive to life, which in our concept, the user is responsible for providing by caring for the organism (e.g., feeding it). We instantiated our concept by engineering a smartwatch that includes a slime mold that physically conducts power to a heart rate sensor inside the device, acting as a living wire. In this smartwatch, the availability of heart-rate sensing depends on the health of the slime mold – with the user’s care, the slime mold becomes conductive and enables the sensor; conversely, without care, the slime mold dries and disables the sensor (resuming care resuscitates the slime mold).” (Lu and Lopes 2022) The paper “Integrating Living Organisms in Devices to Implement Care-based Interactions” can be downloaded here.

Tamagotchi on Our Couch

On the first day (August 16, 2022) of the Robophilosophy conference, Katharina Kühne (University of Potsdam) presented a poster on a project she had carried out together with Melinda A. Jeglinski-Mende from the same university. Oliver Bendel (School of Business FHNW) was also involved in the margins. The paper is titled “Tamagotchi on our couch: Are social robots perceived as pets?”. The abstract states: “Although social robots increasingly enter our lives, it is not clear how they are perceived. Previous research indicates that there is a tendency to anthropomorphize social robots, at least in the Western culture. One of the most promising roles of robots in our society is companionship. Pets also fulfill this role, which gives their owners health and wellbeing benefits. In our study, we investigated if social robots can implicitly and explicitly be perceived as pets. In an online experiment, we measured implicit associations between pets and robots using pictures of robots and devices, as well as attributes denoting pet and non-pet features, in a Go/No-Go Association Task (GNAT). Further, we asked our participants to explicitly evaluate to what extent they perceive robots as pets and if robots could replace a real pet. Our findings show that implicitly, but not explicitly, social robots are perceived as pets.” (Abstract) The poster is available here.