The Animal-Computer Interaction International Conference 2026 (ACI 2026) invites contributions for its thirteenth edition. The conference seeks theoretical, methodological, empirical, and ethical work that advances dialogue around animal-centered research and the design of computing-enabled systems. ACI brings together perspectives from computer science, informatics, engineering, interaction design, animal behavior and welfare science, veterinary science, ecology, sociology, philosophy, and related disciplines, with the aim of further developing Animal-Computer Interaction as a field. In an increasingly networked world shaped by pervasive technologies, animals – both human and nonhuman – are entangled in complex webs of interaction. These interactions may be direct or indirect, physical or cognitive, distributed or dyadic, synchronous or asynchronous. Contributions are encouraged that critically examine how technology shapes human-animal relationships, how large-scale technological deployments affect animals, and how future systems can be designed responsibly and ethically. The conference also welcomes submissions in Animal-Machine Interaction (AMI), which explores interaction and communication between animals and machines, including autonomous systems such as drones and robots. AMI focuses on designing machines that benefit animals and safeguard their interests, supporting survival and well-being. The submission deadline for Research Papers and Emerging Work Papers has been extended by one week and is now May 22, 2026. The deadline for Workshop Proposals remains unchanged at June 1, 2026. All submissions will be peer-reviewed. Further information is available at www.aciconf.org, and submission details can be found at www.aciconf.org/call-for-contributions.
About Mythomorphic Design
The article “It Does Not Always Have to Be a Humanoid Robot: Mythomorphic Design as an Option and a Perspective” by Oliver Bendel was published in Wiley Industry News on May 13, 2026. The philosopher of technology proposes the term “mythomorph” to expand upon the categories of “humanoid” and “animalid” (“zoomorph”). This allows robots such as Mirokaï, Furby, and Cozmo to be better categorized than before. From the abstract: “Social robots are often designed in a humanoid or zoomorphic manner. In addition, there are object-like designs that attempt to avoid imitation of living beings. Nevertheless, humanoid or zoomorphic features may still appear, such as human-like eyes or an animal-like tail. Less common, but clearly present, is a design perspective that can be described as mythomorphic. In this case, humans or animals do not serve, or do not directly serve, as models; instead, extraterrestrials, fantasy figures, or mythological beings are used as inspiration. This contribution first addresses what can be understood by mythomorphic design. It then collects, describes, and classifies examples of social robots that follow this approach. Subsequently, an ontological, aesthetic, and ethical discussion is conducted, with opportunities and risks identified in each case. It becomes apparent that mythomorphic design can be understood as a distinct perspective within the broader design space of social robotics.” The article can be accessed here.
The Discipline of Animal-Machine Interaction
Oliver Bendel’s paper “Towards a Discipline of Animal-Machine Interaction” has been accepted for presentation at Robophilosophy 2026. The renowned conference on the philosophical aspects of social robotics has been held since 2014 and will take place in Dublin this year. Autonomous and semi-autonomous machines such as robots and drones are increasingly moving into natural and urban environments, leading to a growing number of interactions between animals and machines and raising corresponding new ethical and conceptual challenges. This article proposes animal-machine interaction (AMI) as a distinct discipline concerned with the design and governance of machines that encounter animals. After clarifying core concepts and delineating AMI from related fields, the article highlights the role of machine ethics in developing animal-friendly systems. Selected application examples illustrate how machines can support animal survival and well-being, while the ethical discussion addresses both opportunities and risks of technological intervention in animal habitats. It is becoming clear that AMI is an increasingly important field of research, but one that must be constantly reoriented and questioned. Oliver Bendel has participated in the biennial conference series since 2018. That year, he delivered a keynote speech in Vienna alongside Hiroshi Ishiguro, Guy Standing, and Joanna Bryson. His book “Tier-Maschine-Interaktion” (“Animal-Machine Interaction”) was recently published by Springer Gabler.
Authentic and Non-Authentic Laughter
The paper “Reading Between the Laughs: A Human-Referenced Audio Evaluation of MLLMs for Social Robotics” by Sahan Hatemo, Katharina Kühne, and Oliver Bendel has been accepted at ICSR + Art 2026. In this work, the researchers investigated whether today’s leading AI models can distinguish authentic from non-authentic laughter based solely on audio signals. The results revealed striking differences in model behavior: OpenAI systems showed a strong tendency to interpret most laughter as genuine, while Gemini models were generally more skeptical. Despite these contrasting biases, several models performed significantly better than chance, with Gemini 2.5 Pro achieving the strongest overall results. Their analysis also demonstrated that less capable models often relied on superficial cues such as pitch, disproportionately labeling higher-pitched laughter as less authentic, whereas the top-performing model appeared to focus on more sophisticated voice quality features, suggesting a deeper understanding of laughter authenticity. These findings highlight the growing potential of multimodal large language models in social robotics, where accurately interpreting subtle social signals like laughter could play an important role in trust, communication, and relationship building between humans and robots. The 18th International Conference on Social Robotics will take place in London, UK, from 1-4 July 2026. ICSR is the leading international forum that brings together researchers, academics, and industry professionals from across disciplines to advance the field of social robotics.
A Successful Conference on GenAI and Sexuality
Those who had already arrived on Sunday or Monday were welcomed to Montreal with beautiful sunshine and mild temperatures. The Clock Tower Beach had been prepared, though it was not yet open. On Thursday, April 30, 2026, the SAGA conference took place at the Judith-Jasmin Pavilion Extension in slightly cooler weather. Renowned experts such as David Lafortune and Simon Dubé were among the hosts, alongside rising stars like Valérie A. Lapointe. Through a series of outstanding presentations and panels, the conference explored the theme “Sexuality and Generative AI: Benefits, Risks, and Paths for Action”. This included both generative AI and other AI systems on computers, as well as those embedded in robots and physical systems. The talks, delivered in English and French, were translated live with the help of AI. Both on stage and in the audience were sexologists, psychologists, and philosophers, as well as practitioners from a wide range of fields. There was no hesitation – neither among participants nor in engaging with the topics discussed. This conference was made possible through the financial support of the Social Sciences and Humanities Research Council (SSHRC). The program can be viewed here.
Introduction to Animal-Machine Interaction
On April 20, 2026, the book “Tier-Maschine-Interaktion/Animal-Machine Interaction” by Prof. Dr. Oliver Bendel was published by Springer Gabler. It is part of the Essentials series, which features concise books (50–60 pages) that present key ideas in a clear and focused way. The field of research overlaps with Animal-Computer Interaction and is also referred to as Animal-Machine Interaction. From the back cover: “This essential provides a compact introduction to the discipline and the research and application field of Animal-Machine Interaction (AMI). It shows how animals and machines encounter and coexist with one another in different contexts, what opportunities and risks arise from this, and what perspectives emerge for science, business, and politics. The aim is to raise readers’ awareness of the potential and challenges of Animal-Machine Interaction, offer guidance in the interdisciplinary discourse, and provide impulses for research, development, and decision-making processes.” Oliver Bendel has been working on Animal-Machine Interaction since 2012 and has developed several animal-friendly machines. Following numerous articles and book contributions, this is his first book dedicated to this field of research. It includes two figures, three tables, and several boxed sections with definitions and background information. It can be downloaded or purchased at link.springer.com/book/9783658509200.
ICSR Grand Challenge Finalists Announced
The 18th International Conference on Social Robotics (ICSR + Art 2026) will take place in London, UK, from 1–4 July 2026. ICSR is the leading international forum that brings together researchers, academics, and industry professionals from across disciplines to advance the field of social robotics. The finalists of the ICSR 2026 Grand Challenge have now been announced, showcasing an exciting and diverse range of innovative projects from researchers, artists, and interdisciplinary teams across the globe. This year’s finalists represent institutions from Europe, Asia, North America, and Australia, reflecting the international and creative spirit of the competition. The selected teams will present their work during the first day of the conference on 1 July 2026, with the results and awards to be announced on 3 July 2026. Finalists will also have the optional opportunity to demonstrate their projects during the conference. To support participation in the competition, ICSR offers a special reduced registration rate through the Grand Challenge Competition Finalists Pass, which grants access to the full conference; at least one registration per team is required, and each attendee must hold an individual registration. Further details regarding presentations and demonstrations will be communicated directly to finalists via email. For questions related to the ICSR Grand Challenge, participants may contact Prof. Laura Fiorini at laura.fiorini@unifi.it. A full list of finalists and additional information can be found at: icsr2026.uk/competition-finalists/.
Robot Runners Close In on Human Records
According to an article by Golem from April 19, 2026, humanoid robots beat human runners for the first time in a half marathon in Beijing, where a remotely controlled robot named Lightning (Blitz) from Honor initially finished first despite a fall but received a time penalty, resulting in an adjusted time of about 57 minutes, while the actual win went to an autonomous version of Lightning that completed the race in 50 minutes and 26 seconds, significantly improving on previous robot records and approaching the human world record. The event, which saw a sharp increase in participating teams and several robots struggling or crashing, reflects China’s strong investment in robotics and embodied AI, and experts note that such competitions primarily serve as rigorous tests to advance endurance, energy efficiency, and system reliability in robotics, with potential future applications in service, elderly care, and dangerous environments rather than long-distance running itself.
There’s No Place Like Home
The 18th International Conference on Social Robotics (ICSR + Art 2026) will take place in London, UK, from 1–4 July 2026. ICSR is the leading international forum that brings together researchers, academics, and industry professionals from across disciplines to advance the field of social robotics. As part of the conference programme, ICSR Industry Day will offer a dynamic platform connecting research and industry through a panel debate, a UKRI-led workshop, and a pitch session showcasing emerging robotics start-ups. A key highlight will be the panel discussion “There’s No Place Like Home: Exploring the Next Frontier for Social Robots”, taking place on Friday, 3 July from 2.30-4.00 pm. Bringing together leading voices from industry, the session will examine the growing interest in domestic environments as the next major market for social robotics. While companies increasingly envision robots supporting household tasks, personalised assistance, ageing-in-place, and companionship, the home presents unique challenges as a deeply personal and unpredictable setting where trust, privacy, and reliability are essential. Drawing on firsthand experience in deploying consumer robots, the panellists will discuss both the opportunities and the obstacles of integrating robots into everyday domestic life, addressing issues such as surveillance, dependency, social acceptance, and design limitations. The panel will feature Ira Renfrew, Co-Founder and Chief People Product Officer at Familiar Machines & Magic; Shunsuke Aoki, Founder of Yukai Engineering; Craig Allen, former Chief Creative Officer at Embodied (now Moxie Robots); and Samuel Ader, VP Growth & Supply at Cera (Genie Connect). The discussion will be moderated by Elizabeth Jochum. Together, the speakers will explore how thoughtful, human-centred innovation can help social robots earn a meaningful place in people’s homes and daily lives. Further information and registration details for the Industry Day panel are available at: icsr2026.uk/industry-day/.
Ukraine Expands Use of Military Robots
According to German tech publication Golem.de, Ukraine says it has captured a Russian position for the first time using only unmanned systems, including ground robots and drones, in what could mark a significant milestone in modern warfare. President Volodymyr Zelenskyy described the operation as another sign of how rapidly battlefield technology is evolving, although independent confirmation of the exact circumstances remains limited. Ukraine has increasingly relied on robotic systems in recent months, with unmanned platforms reportedly being used for combat missions, reconnaissance, and even prisoner captures. The country’s defense-tech sector now includes hundreds of manufacturers developing a wide range of unmanned ground vehicles, highlighting Kyiv’s growing focus on automation and battlefield innovation. More details are available via www.golem.de.